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LOCATE THIS EQ BEFORE TRYING THIS AWFUL EXPLORE
 
LOCATE THIS EQ BEFORE TRYING THIS AWFUL EXPLORE
  an exquisite jade statuette.
+
an exquisite jade statuette.
  a bag filled with precious gems
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a bag filled with precious gems
  a delicate jewelled box
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a delicate jewelled box
  a large sack of gold bars
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a large sack of gold bars
  the gryphon's hoard
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the gryphon's hoard
  dagger
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dagger
  
 
Our Completionist Walkthrough
 
Our Completionist Walkthrough
  
Fly Elnissa, fly n 5 e 1, walk s to the mountains then fly s 1, and you'll bypass the maze to the zone entrance.
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Fly Elnissa, and bypass the maze to the zone entrance.
 
+
 
From landing: fly n 5, walk 5 e and 3 s. Fly s 1. Or walk through the maze if you like wasting time.
 
From landing: fly n 5, walk 5 e and 3 s. Fly s 1. Or walk through the maze if you like wasting time.
 
 
Pull the lever to open the doors to the fort (explore objective 'Gain entry to the fortress')
 
Pull the lever to open the doors to the fort (explore objective 'Gain entry to the fortress')
 
 
From the West @, North, w, 3n, search, e, 2u, 2s, e, pull lever.
 
From the West @, North, w, 3n, search, e, 2u, 2s, e, pull lever.
 
 
Kill the 6 sinister cat-men on the catwalk around the lever for the explore objective, 'Stop the spear throwers'
 
Kill the 6 sinister cat-men on the catwalk around the lever for the explore objective, 'Stop the spear throwers'
 
 
Walk back outside ( w, 2n, 2d, w, 3s, 2e, s) to the middle @ at the front.
 
Walk back outside ( w, 2n, 2d, w, 3s, 2e, s) to the middle @ at the front.
 
 
Get the door key from the wagon
 
Get the door key from the wagon
 
 
From the middle @: North, e, get key wagon
 
From the middle @: North, e, get key wagon
 
 
Demesne
 
Demesne
  Get the coat (a long, fur-lined coat) from Demesne - will need it later in zone.
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Get the coat (a long, fur-lined coat) from Demesne - will need it later in zone.
  From the wagon: 2w, n, kill for coat.
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From the wagon: 2w, n, kill for coat.
 
+
 
Komarin
 
Komarin
  From Demesne: e, unl/open door n, n, w
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From Demesne: e, unl/open door n, n, w
  Key on the ground. When you pick it up, Komarin rushes into the room, and you can't leave till you kill him.
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Key on the ground. When you pick it up, Komarin rushes into the room, and you can't leave till you kill him.
  Kill Komarin for his key and eq
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Kill Komarin for his key and eq
    a shortsword covered with a frosty sheen - Lev(19) Loc(wield) AC 6d7 NoBits Cond(pristine - 185 Days
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In the Komarin room, kill the 'frost warrior' that has the key - this mob wanders, but will be near the Komarin room. (mob does wander).
  In the Komarin room, kill the 'frost warrior' that has the key - this mob wanders, but will be near the Komarin room. (mob does wander). 'a sharp bronze key, with the head of a wolf'
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'a sharp bronze key, with the head of a wolf'
  Komarin's treasure (30k)
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Komarin's treasure (30k)
  after killing/looting komarin, from the guardroom above where Komain rushes in when you pick up the key,
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after killing/looting komarin, from the guardroom above where Komain rushes in when you pick up the key,
 
+
 
e, s, w, unl/open/get all strongbox.
 
e, s, w, unl/open/get all strongbox.
 
 
Sack of gold (300k)
 
Sack of gold (300k)
 
 
from the middle @ of zone, all n, w, 1n, 1n (hidden), get head.
 
from the middle @ of zone, all n, w, 1n, 1n (hidden), get head.
 
 
s, e, all s, u, 2n, open door e, e, hold head, use head, e, get sack (weights 150 stones).
 
s, e, all s, u, 2n, open door e, e, hold head, use head, e, get sack (weights 150 stones).
 
 
Map case & sanc goblet (aq items)
 
Map case & sanc goblet (aq items)
  after killing/looting komarin, from the guardroom above where Komain rushes in when you pick up the key,
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after killing/looting komarin, from the guardroom above where Komain rushes in when you pick up the key,
  E, n, search, all d, s, o door w, w, kill Gorland for the map case and key. open case and get map from case
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E, n, search, all d, s, o door w, w, kill Gorland for the map case and key. open case and get map from case
  One of Gorland's keys (fortress master key) opens the Tactical Room that's north of the library. The goblet loads in there.
+
One of Gorland's keys (fortress master key) opens the Tactical Room that's north of the library. The goblet loads in there.
  get to tactical room - from Gorland: e, n, u, w, n, e, s, s, unl/open door e, e
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get to tactical room - from Gorland: e, n, u, w, n, e, s, s, unl/open door e, e
 
+
 
Dust Covered Key
 
Dust Covered Key
  from tactical room: w, s, open door w, 2w, s, 2w, get key.
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from tactical room: w, s, open door w, 2w, s, 2w, get key.
 
+
 
Domanjian
 
Domanjian
  from dust covered key room: 2e, n, 2e, s, u, n, search until hidden west appears, w, unl/open door w.
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from dust covered key room: 2e, n, 2e, s, u, n, search until hidden west appears, w, unl/open door w.
  from door: 3w to Domanjian.
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from door: 3w to Domanjian.
  Kill Domanjian for hammer, skirt, and prybar (key).
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Kill Domanjian for hammer, skirt, and prybar (key).
    Domanjian's hammer of Precision - Lev(20) Loc(wield) AM AT 11d3 NoBits dr(2) hr(5) Cond(pristine - 185 Days)  *4 eq pts?*
+
He'll summon elementals if you let him live too long.
  He'll summon elementals if you let him live too long.
+
The 3w to Domanjian includes cramped rooms.
  The 3w to Domanjian includes cramped rooms.
+
 
+
 
Apprentice's Dagger
 
Apprentice's Dagger
  From: Domanjian: all e, 1n, all w, seach (for hidden west), w, get dagger
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From: Domanjian: all e, 1n, all w, seach (for hidden west), w, get dagger
    a small mage's dagger - Lev(16) Loc(wield) AC AT AW 5d5 NoBits mana(36) ss(-1) Cond(pristine - 185 Days)
+
 
+
 
Jennimira
 
Jennimira
  From Domanjian: 4e, s, d, 4n, unl/open door e, e, s, w.
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From Domanjian: 4e, s, d, 4n, unl/open door e, e, s, w.
  She's not aggro, so s r in here and kill any other mobs in room before engaging.
+
She's not aggro, so s r in here and kill any other mobs in room before engaging.
  Kill Jennimira for key, halberd, and helm.
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Kill Jennimira for key, halberd, and helm.
    a diamond-tipped halberd - Lev(21) Loc(wield) AM AC 2H LNG 7d6 AG dr(3) armor(-10) Cond(pristine -185 Days)
+
    an ornate helm, inscribed with runic scrollwork - Lev(20) Loc(head) AM AC AT AC-ap(7) NoBits dr(4) mana(-18) Cond(pristine - 185 Days)
+
 
Durness
 
Durness
  From Jennimira: w, 3u, hold bar, use bar (trapdoor opens, and bar breaks).
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From Jennimira: w, 3u, hold bar, use bar (trapdoor opens, and bar breaks).
  Go up through the trapdoor into room with Durness and birds.
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Go up through the trapdoor into room with Durness and birds.
  He's not aggro, so kill don't room spell/attack, and kill the birds first.
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He's not aggro, so kill don't room spell/attack, and kill the birds first.
  Kill Durness for key, jezzail, and sphere.
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Kill Durness for key, jezzail, and sphere.
    the jezzail of Darkness - Lev(19) Loc(wield) AM 2H 5d5 missile by 2.0 NoBits mana(50) dex(1) Cond(pristine - 185 Days
+
    a snow hawk's talon - Lev(16) Loc(wield) AC DAG BSER 5d5 AG dr(1) hr(0) Cond(pristine - 185 Days
+
 
Get Ladder
 
Get Ladder
  From Durness: w, unl/open chest, g a chest, e
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From Durness: w, unl/open chest, g a chest, e
 
+
 
Make Mosocula Appear
 
Make Mosocula Appear
  From Durness: 4d, 2e, n, w, s, open door w, search for hidden west exit, w, all s, all e, 3n, look holes
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From Durness: 4d, 2e, n, w, s, open door w, search for hidden west exit, w, all s, all e, 3n, look holes
  you'll see, "Peering through the holes, you see the inside of what appears to be a large library. Suddenly, you see a cloud of smoke, and an old man appears in the library."
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you'll see, "Peering through the holes, you see the inside of what appears to be a large library. Suddenly, you see a cloud of smoke, and an old man appears in the library."
 
+
 
Mosocula
 
Mosocula
  From holes at Between the Walls: all s, all w, all n, 2e, 2s, open door e, e (into Library), n, e, n, e, set traps
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From holes at Between the Walls: all s, all w, all n, 2e, 2s, open door e, e (into Library), n, e, n, e, set traps
  s, dispel/plauge/blind Mosocula, then lure into traps and shield room
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s, dispel/plauge/blind Mosocula, then lure into traps and shield room
  Kill Mosocula for key, ring, and robe.
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Kill Mosocula for key, ring, and robe.
    Mosocula's ring of Sorcery - Lev(25) Loc(fing) AW  NoBits mana(44) armor(0) Cond(pristine - 185 Days)
+
    the robe of Ancient Magics - Lev(19) Loc(about) NoBits mana(30) armor(-3) Cond(pristine - 185 Days)
+
 
Gold-Plated Bookmark
 
Gold-Plated Bookmark
  From Moscula: w, 3s, e, n
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From Moscula: w, 3s, e, n
  Kill Animated Book for gold-plated bookmark (key).
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Kill Animated Book for gold-plated bookmark (key).
 
+
 
Mosocula's Apprentice
 
Mosocula's Apprentice
  Found wandering the library in which Mosocula and the Animated Book(s) are located.
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Found wandering the library in which Mosocula and the Animated Book(s) are located.
  Kill apprentice for key and note.
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Kill apprentice for key and note.
 
+
 
Mage's Vadecum (shelf goblin)
 
Mage's Vadecum (shelf goblin)
  From Library: w (out of library into hallway), 2n, unl/open door e, e, hold ladder, use ladder, 2u, w, u
+
From Library: w (out of library into hallway), 2n, unl/open door e, e, hold ladder, use ladder, 2u, w, u
  Kill shelf goblin for vadecum (which contains key), belts, ring
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Kill shelf goblin for vadecum (which contains key), belts, ring
  unl/open vad, g a vad (for key)
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unl/open vad, g a vad (for key)
 
+
 
Scroll of Might, Vial, Potion
 
Scroll of Might, Vial, Potion
  From Mosocula: w, s, w, s, w, s, u, 2n, open door w, 2w, unl/open trapdoor, u, get scroll, vial, potion on ground here.
+
From Mosocula: w, s, w, s, w, s, u, 2n, open door w, 2w, unl/open trapdoor, u, get scroll, vial, potion on ground here.
  Note: scroll only loads on reset.
+
Note: scroll only loads on reset.
 
+
 
Jeweled Box
 
Jeweled Box
  From Scroll of Might: d, 2e, n, pick/open door w, w, get box.
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From Scroll of Might: d, 2e, n, pick/open door w, w, get box.
  Note: members of the queen's guard can be annoying here.
+
Note: members of the queen's guard can be annoying here.
 
+
 
Another Coat ("Break in to the storage closet" objective)
 
Another Coat ("Break in to the storage closet" objective)
  From where you used the ladder, look around in that room and in the hallway and library for a servant goblin that has the kitchen key.
+
From where you used the ladder, look around in that room and in the hallway and library for a servant goblin that has the kitchen key.
  Kill the servant goblin for the key.
+
Kill the servant goblin for the key.
  From where you used the ladder: 2w, n, search for hidden north exit, n, open box, get all box
+
From where you used the ladder: 2w, n, search for hidden north exit, n, open box, get all box
  From box: 2s, e, n, w, s, e, unl/open door n, n (cramped), open trunk, g a trunk
+
From box: 2s, e, n, w, s, e, unl/open door n, n (cramped), open trunk, g a trunk
  Note: you should also still have Demense's coat from much earlier.
+
Note: you should also still have Demense's coat from much earlier.
 
+
 
Lomastian
 
Lomastian
  From trunk of coats: s, w, n, e, all s, u, all n, wear coat, unl/open door n, n, 2w, 2n, e (hidden), g icicle (key), w, s, s, all e, all n, w (hidden exit), shield room, unl/open door w, w (to Lomastian)
+
From trunk of coats: s, w, n, e, all s, u, all n, wear coat, unl/open door n, n, 2w, 2n, e (hidden), g icicle (key), w, s, s, all e, all n, w (hidden exit), shield room, unl/open door w, w (to Lomastian)
  Kill Lomastian for key, shield, talisman, staff
+
Kill Lomastian for key, shield, talisman, staff
  Note: Can be muffled.
+
Note: Can be muffled.
 
+
 
Elnissa
 
Elnissa
  From Lomastian: 2e, all s (can rem coat now), d, all n, e, s, w, unl/open doors n, all n, 2u, shield room, u (to Elnissa)
+
From Lomastian: 2e, all s (can rem coat now), d, all n, e, s, w, unl/open doors n, all n, 2u, shield room, u (to Elnissa)
  Kill Elnissa for sword, armbands, ring, book, scabbard, tiara, shawl, and key
+
Kill Elnissa for sword, armbands, ring, book, scabbard, tiara, shawl, and key
    a forbidden book of the Black Art - Lev(17) Loc(hold) AG mana(-20) hps(29) Cond(pristine - 185 Days)
+
    a sapphire-studded chainmail scabbard - Lev(22) Loc(waist) NoBits hps(23) armor(-10) Cond(pristine - 185 Days)
+
    a skirt of heavy brass ringmail - Lev(21) Loc(legs) AM AC-ap(6) NoBits dr(-4) hps(30) Cond(pristine - 185 Days)
+
 
+
 
Gryphon's Gold
 
Gryphon's Gold
  From Elnissa: all d, s (to Gryphon)
+
From Elnissa: all d, s (to Gryphon)
  Kill Gryphon for 'shard of ice' (key)
+
Kill Gryphon for 'shard of ice' (key)
  e, search, n (hidden), get all(273643 coins - 'Purloin the castle's treasures')
+
e, search, n (hidden), get all(273643 coins - 'Purloin the castle's treasures')
 
+
 
Kiros
 
Kiros
  From the hidden north room with the mound of coins:
+
From the hidden north room with the mound of coins:
  2s, all w (safe room), north (hidden/portal - takes you to center @ ent to zone), all n, w, n, 2e, s, w (Jennimira room)
+
2s, all w (safe room), north (hidden/portal - takes you to center @ ent to zone), all n, w, n, 2e, s, w (Jennimira room)
  open door s, 2s, 2w, unl/open door n, n (to Kiros)
+
open door s, 2s, 2w, unl/open door n, n (to Kiros)
  Kill Kiros for claws, pelts, medallion
+
Kill Kiros for claws, pelts, medallion
    a pair of large snow leopard claws - Lev(19) Loc(hands) AC-ap(4) NoBits dr(3) hr(1) Cond(pristine - 185 Days)
+
open clock, get all clock
  open clock, get all clock
+
open pillow, get all pillow
  open pillow, get all pillow
+
unl door n, n, get boots
  unl door n, n, get boots
+
 
+
 
Rescue Jerome Montalion
 
Rescue Jerome Montalion
  From Jennimira's room: 2w, open grating w, w, c f p, 2d, 2e, d, s, w, s, pull lever, w (to Jerome)
+
From Jennimira's room: 2w, open grating w, w, c f p, 2d, 2e, d, s, w, s, pull lever, w (to Jerome)
  Jade Statuette (REQUIRES A ZONE REPOP)
+
Jade Statuette (REQUIRES A ZONE REPOP)
  You need the 'fortress master key' from Gorland in Step 9 again, which was previously used for a different objective.
+
You need the 'fortress master key' from Gorland in Step 9 again, which was previously used for a different objective.
  
 
On Zone Re-Pop:
 
On Zone Re-Pop:
  pull the lever in step 2 above to re-gain entry to the fort
+
pull the lever in step 2 above to re-gain entry to the fort
  get the key from the wagon in step 3 above
+
get the key from the wagon in step 3 above
  from wagon: w, n, unl/open door n, n, w, get key (Komarin appears), kill Komarin, and get Komarin's key
+
from wagon: w, n, unl/open door n, n, w, get key (Komarin appears), kill Komarin, and get Komarin's key
  from Komarin: e, n, search (for hidden d), 2d, s, open door w, w (to Gorland), kill Gorland for 'fortress master key'
+
from Komarin: e, n, search (for hidden d), 2d, s, open door w, w (to Gorland), kill Gorland for 'fortress master key'
  from Gorland: e, n, 2u, w, n, e, all s, u, 3n, unl/open door e, e, get statuette (final 'purloin the castle's treasures' explore objective)
+
from Gorland: e, n, 2u, w, n, e, all s, u, 3n, unl/open door e, e, get statuette (final 'purloin the castle's treasures' explore objective)
 
+
 
+
a twisted iron ring, with a black gemstone - Lev(21) Loc(fing) NoBits dr(3) hps(5) Cond(pristine -185 Days)
+
  
 
[[Category: Zone Walkthroughs]]
 
[[Category: Zone Walkthroughs]]

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