Difference between revisions of "Dragonhide Equipment"
(Created page with "When you go on a dragon lair, you are rewarded with dragonhide. What do you do with that dragonhide? One of the options is to make special dragonhide equipment. Each color hid...") |
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|<center>DR</center> | |<center>DR</center> | ||
− | |||
− | |||
− | |||
− | |||
|<center>Silver</center> | |<center>Silver</center> | ||
|<center>Red</center> | |<center>Red</center> | ||
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{| class="wikitable" | {| class="wikitable" | ||
! style="text-align: center; font-weight: bold;" | Location | ! style="text-align: center; font-weight: bold;" | Location | ||
− | ! style="text-align: center; font-weight: bold;" | Hides | + | ! style="text-align: center; font-weight: bold;" | Total<br />Hides |
! style="text-align: center; font-weight: bold;" | DR | ! style="text-align: center; font-weight: bold;" | DR | ||
! style="text-align: center; font-weight: bold;" | HP | ! style="text-align: center; font-weight: bold;" | HP | ||
! style="text-align: center; font-weight: bold;" | Mana | ! style="text-align: center; font-weight: bold;" | Mana | ||
! style="text-align: center; font-weight: bold;" | HR | ! style="text-align: center; font-weight: bold;" | HR | ||
− | ! style="text-align: center; font-weight: bold;" | | + | ! style="text-align: center; font-weight: bold;" | SS |
! style="text-align: center; font-weight: bold;" | Ruby Proc | ! style="text-align: center; font-weight: bold;" | Ruby Proc | ||
|- | |- | ||
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| style="text-align: center;" | 4 | | style="text-align: center;" | 4 | ||
| style="text-align: center;" | 4 | | style="text-align: center;" | 4 | ||
− | | style="text-align: center;" | | + | | style="text-align: center;" | 2 |
− | | style="text-align: center;" | !blind & | + | | style="text-align: center;" | !blind & proc blind |
|- | |- | ||
| style="text-align: center;" | Finger | | style="text-align: center;" | Finger | ||
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| style="text-align: center;" | 5 | | style="text-align: center;" | 5 | ||
| style="text-align: center;" | 6 | | style="text-align: center;" | 6 | ||
− | | style="text-align: center;" | | + | | style="text-align: center;" | 1 |
| style="text-align: center;" | Fire, Frost, Lightning Proc | | style="text-align: center;" | Fire, Frost, Lightning Proc | ||
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| style="text-align: center;" | 5 | | style="text-align: center;" | 5 | ||
| style="text-align: center;" | 7 | | style="text-align: center;" | 7 | ||
− | | style="text-align: center;" | | + | | style="text-align: center;" | 3 |
| style="text-align: center;" | !Plague | | style="text-align: center;" | !Plague | ||
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| style="text-align: center;" | 8 | | style="text-align: center;" | 8 | ||
| style="text-align: center;" | 8 | | style="text-align: center;" | 8 | ||
− | | style="text-align: center;" | | + | | style="text-align: center;" | 3 |
− | | style="text-align: center;" | | + | | style="text-align: center;" | Increased Hide % |
|- | |- | ||
| style="text-align: center;" | Head | | style="text-align: center;" | Head | ||
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| style="text-align: center;" | 6 | | style="text-align: center;" | 6 | ||
| style="text-align: center;" | 6 | | style="text-align: center;" | 6 | ||
− | | style="text-align: center;" | | + | | style="text-align: center;" | 4 |
| style="text-align: center;" | Perma "Vision" Spell | | style="text-align: center;" | Perma "Vision" Spell | ||
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| style="text-align: center;" | 4 | | style="text-align: center;" | 4 | ||
| style="text-align: center;" | 6 | | style="text-align: center;" | 6 | ||
− | | style="text-align: center;" | | + | | style="text-align: center;" | 2 |
| style="text-align: center;" | Better Flee % | | style="text-align: center;" | Better Flee % | ||
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| style="text-align: center;" | 4 | | style="text-align: center;" | 4 | ||
| style="text-align: center;" | 5 | | style="text-align: center;" | 5 | ||
− | | style="text-align: center;" | | + | | style="text-align: center;" | 3 |
| style="text-align: center;" | !dispel 75%, Spell Deflect | | style="text-align: center;" | !dispel 75%, Spell Deflect | ||
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| style="text-align: center;" | 7 | | style="text-align: center;" | 7 | ||
| style="text-align: center;" | 5 | | style="text-align: center;" | 5 | ||
− | | style="text-align: center;" | | + | | style="text-align: center;" | 2 |
| style="text-align: center;" | Increased Stamina | | style="text-align: center;" | Increased Stamina | ||
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| style="text-align: center;" | 4 | | style="text-align: center;" | 4 | ||
| style="text-align: center;" | 7 | | style="text-align: center;" | 7 | ||
− | | style="text-align: center;" | | + | | style="text-align: center;" | 3 |
| style="text-align: center;" | Disarm 25% per round | | style="text-align: center;" | Disarm 25% per round | ||
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| style="text-align: center;" | 5 | | style="text-align: center;" | 5 | ||
| style="text-align: center;" | 8 | | style="text-align: center;" | 8 | ||
− | | style="text-align: center;" | | + | | style="text-align: center;" | 2 |
| style="text-align: center;" | Melee deflection/counterstrike | | style="text-align: center;" | Melee deflection/counterstrike | ||
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| style="text-align: center;" | 5 | | style="text-align: center;" | 5 | ||
| style="text-align: center;" | 5 | | style="text-align: center;" | 5 | ||
− | | style="text-align: center;" | | + | | style="text-align: center;" | 3 |
| style="text-align: center;" | Increased phase/summon range | | style="text-align: center;" | Increased phase/summon range | ||
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| style="text-align: center;" | 7 | | style="text-align: center;" | 7 | ||
| style="text-align: center;" | 7 | | style="text-align: center;" | 7 | ||
− | | style="text-align: center;" | | + | | style="text-align: center;" | 4 |
− | | style="text-align: center;" | ! | + | | style="text-align: center;" | !Dragon breath |
|- | |- | ||
| style="text-align: center;" | Hold | | style="text-align: center;" | Hold | ||
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| style="text-align: center;" | 4 | | style="text-align: center;" | 4 | ||
| style="text-align: center;" | 8 | | style="text-align: center;" | 8 | ||
− | | style="text-align: center;" | | + | | style="text-align: center;" | 3 |
| style="text-align: center;" | Mana reduction, !fumble | | style="text-align: center;" | Mana reduction, !fumble | ||
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| style="text-align: center;" | 8 | | style="text-align: center;" | 8 | ||
| style="text-align: center;" | 8 | | style="text-align: center;" | 8 | ||
− | | style="text-align: center;" | | + | | style="text-align: center;" | 2 |
| style="text-align: center;" | !weather (including firestorms) | | style="text-align: center;" | !weather (including firestorms) | ||
|} | |} | ||
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*Make Done: use this when you're finished setting the variables. Myllrin will hand you your item. (make done) | *Make Done: use this when you're finished setting the variables. Myllrin will hand you your item. (make done) | ||
− | The | + | The example above would give a 40hp/40mana body item with ruby proc. |
+ | :Note: 1 hide = 1 hr/dr/ss = 10 hp/mana | ||
==Weapons== | ==Weapons== | ||
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To make the weapon, make sure you have one of each color hide, complete riddle correctly, and then type the following: | To make the weapon, make sure you have one of each color hide, complete riddle correctly, and then type the following: | ||
− | *make weapon | + | *make location weapon |
*make done | *make done | ||
[[Category: Miscellaneous Resources]] | [[Category: Miscellaneous Resources]] | ||
+ | [[Category: Equipment]] |
Latest revision as of 23:12, 9 February 2016
When you go on a dragon lair, you are rewarded with dragonhide. What do you do with that dragonhide? One of the options is to make special dragonhide equipment. Each color hide has a different attribute. Some are for hp, some are for mana, etc. The color and number of hides you use to make the eq impact the stats of the item.
Contents
[hide]Myllrin's Workshop[edit]
In order to make dragonhide eq, you must go to Myllrin's Workshop ("shop") on the bottom level of the Catacombs. On the map, you'll look for a room that looks like a dead end room, except it has an open exit at the end. Once you find shop, go in and type "riddle". Myllrin will telepath you a riddle that you must answer correctly within 60 seconds. This room is NO-COMM, so you can't ask for help in game. Here is a list of Catacomb Riddles. Remember - you can only have 1 riddle per 24 hours.
- Note: If you get riddle correct but do not make the item for whatever reason (not enough hides, etc.) you can come back to shop and make an item without re-doing riddle. Every correct riddle = 1 item made.
Equipment[edit]
There are two types of dragonhide: metallic and chromatic. You cannot mix and match types in a single item. The hides you choose must be either all metallic or all chromatic.
Attributes[edit]
Equipment Locations[edit]
Ruby hides are neither metallic nor chromatic; they can be used with both types and give a special proc to the item.
You can use a maximum of two different colors (in addition to Ruby) when you make an item, but each location has a limit of how many hides you can use.
You can make an equipment item for each wearable location, but you can only wear a maximum of two (including weapon) at a time.
Location | Total Hides |
DR | HP | Mana | HR | SS | Ruby Proc |
---|---|---|---|---|---|---|---|
Light | 6 | 3 | 4 | 4 | 4 | 2 | !blind & proc blind |
Finger | 7 | 6 | 4 | 5 | 6 | 1 | Fire, Frost, Lightning Proc |
Neck | 8 | 5 | 5 | 5 | 7 | 3 | !Plague |
Body | 8 | 2 | 4 | 8 | 8 | 3 | Increased Hide % |
Head | 7 | 6 | 4 | 6 | 6 | 4 | Perma "Vision" Spell |
Legs | 7 | 4 | 3 | 4 | 6 | 2 | Better Flee % |
Waist | 7 | 2 | 4 | 4 | 5 | 3 | !dispel 75%, Spell Deflect |
Feet | 7 | 3 | 3 | 7 | 5 | 2 | Increased Stamina |
Hands | 7 | 6 | 4 | 4 | 7 | 3 | Disarm 25% per round |
Wrist | 8 | 3 | 3 | 5 | 8 | 2 | Melee deflection/counterstrike |
Arms | 8 | 6 | 4 | 5 | 5 | 3 | Increased phase/summon range |
Shield | 7 | 5 | 5 | 7 | 7 | 4 | !Dragon breath |
Hold | 8 | 5 | 4 | 4 | 8 | 3 | Mana reduction, !fumble |
About | 8 | 2 | 4 | 8 | 8 | 2 | !weather (including firestorms) |
How to Make Dragonhide EQ[edit]
Once you have successfully completed riddle, it is time to make your equipment. If you type MAKE while in shop, you'll get a list of variables you need to set in order to make your item.
- Make Location: set the slot you're making an item for (make loc body)
- Make Color 1: set the first color dragonhide you're going to use (make c 1 brass)
- Make Color 2: set the second color dragonhide you're going to use (make c 2 bronze)
- Make Quantity 1: set the quantity of the first color (make q 1 4)
- Make Quantity 2: set the quanity of the second color (make q 2 4)
- Make Special: use this if you want to add ruby hide (make special)
- Make Done: use this when you're finished setting the variables. Myllrin will hand you your item. (make done)
The example above would give a 40hp/40mana body item with ruby proc.
- Note: 1 hide = 1 hr/dr/ss = 10 hp/mana
Weapons[edit]
Each class can also make a dragonhide weapon. These are unique in that you must have one of each color hide, including ruby, in order to make it. You can't customize the attributes - each weapon has its own stats. You will, of course, hope that you get a max weapon.
- Warrior: the mirrorblade - Lev(0) Loc(wield) AM AC AT 16d4 AM AT AC dhide hr(9) dr(5) SKL/SPL: disarm (success +8%) - max is 10/6
- Thief: a dagger of chromatic metal - Lev(0) Loc(wield) AM AC AW LNG BSER 8d5 AW AM AC hr(7) dr(5) SKL/SPL: backstab (success +17%) - max is 8/6
- Mage: the staff of the wyrm - Lev(0) Loc(wield) AC AT AW 2H LNG 8d7 AW AT AC mana(120) hps(50) infmage(2)
- Cleric: the hammer of the lizard - Lev(0) Loc(wield) AM AT AW 7d8 AW AM AT mana(40) hps(60) infcle(2)
To make the weapon, make sure you have one of each color hide, complete riddle correctly, and then type the following:
- make location weapon
- make done