Difference between revisions of "Archery"
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== Getting Started with Archery == | == Getting Started with Archery == | ||
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+ | I just want to shoot! | ||
# wield a nemesis crossbow | # wield a nemesis crossbow | ||
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Warrior skill. You need it. Help ARCHERY. This skill provides a massive bonus to hitroll for all missile attacks. If you're not a warrior, you can practice at the multiclass warrior trainer on Bloodstone island. | Warrior skill. You need it. Help ARCHERY. This skill provides a massive bonus to hitroll for all missile attacks. If you're not a warrior, you can practice at the multiclass warrior trainer on Bloodstone island. | ||
+ | |||
== Archery Damage == | == Archery Damage == | ||
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Just like melee weapons, you arrows can miss and do zero damage. You receive the ''"Your arrow misses"'' message. To avoid missing, increase your hitroll. Archery uses the hitroll on your "Score S" to determine if you hit or not. No amount of hitroll is too much - top bow modes usually run 60+ hitroll. Hitroll from all sources affects archery: your eq, the BLESS spell and the target's ac. | Just like melee weapons, you arrows can miss and do zero damage. You receive the ''"Your arrow misses"'' message. To avoid missing, increase your hitroll. Archery uses the hitroll on your "Score S" to determine if you hit or not. No amount of hitroll is too much - top bow modes usually run 60+ hitroll. Hitroll from all sources affects archery: your eq, the BLESS spell and the target's ac. | ||
− | Always blind large mobs so | + | Always blind large mobs so you hit more. A blind mob is worth +40 hitroll. Faerie fire is worth +15 hitroll. |
Archery success affects hit rate: | Archery success affects hit rate: | ||
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* Damroll from any equipment, including the bow. Only damroll on the arrow itself affects archery. Bone arrow is +2dr, this affects archery. Your bow has +10dr? It won't affect archery. You wearing a nemesis ring with +6dr? Won't affect archery. | * Damroll from any equipment, including the bow. Only damroll on the arrow itself affects archery. Bone arrow is +2dr, this affects archery. Your bow has +10dr? It won't affect archery. You wearing a nemesis ring with +6dr? Won't affect archery. | ||
− | == | + | == Example Archery Mode == |
− | + | Say you're using: | |
− | + | * a quiver full of bone arrows. Each arrow has average damage 24.5 | |
+ | * a Maleficence bow, multiplier 3.0 | ||
+ | * 2x slate wristguards, each giving +10% archery proficiency and success. Total +20% success, +20% prof | ||
− | + | Then your average damage per arrow hit is: | |
+ | |||
+ | <math>24.5 * 3.0 * 1.2 = 88.2</math> | ||
+ | |||
+ | So you'll do an average of 88.2 damage per hit. How often you miss is determined by your hitroll, and the +20% archery success will help too. (Archery proficiency affects damage, success affects hit rate.) | ||
== Bows == | == Bows == | ||
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* fgs quiver | * fgs quiver | ||
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== Archery Eq == | == Archery Eq == | ||
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* a slate wristguard - Lev(25) Loc(wrist) AC-ap(2) noegg nodrop fragile no-auction mana(30) hr(3) SKL/SPL: archery (proficiency success +10%) Cond(pristine - 365 Days) - Elnissa shop | * a slate wristguard - Lev(25) Loc(wrist) AC-ap(2) noegg nodrop fragile no-auction mana(30) hr(3) SKL/SPL: archery (proficiency success +10%) Cond(pristine - 365 Days) - Elnissa shop | ||
− | == | + | == Advanced == |
− | + | === Underwater Archery === | |
+ | * hip quiver from reef - TBD id it, and walkthrough on how to get it | ||
+ | * yew spears from underocean, they det in 24 hours but are the strongest weapons in the game - TBD id a yew spear | ||
+ | * relic on leviathan in lattyrna - TBD id the relic and weapon | ||
+ | * relic on naiad princess or something in ryvaera - TBD id the relic and weapon | ||
+ | |||
+ | === Operating with very few arrows === | ||
+ | |||
+ | TBD - chart showing where arrows are shot from with quiver | ||
TBD - guide on "how to use specialty arrows properly". Eg if you have only 2 undeath arrows, how do you maximize chances of plaguing Count Van'Kyln? | TBD - guide on "how to use specialty arrows properly". Eg if you have only 2 undeath arrows, how do you maximize chances of plaguing Count Van'Kyln? | ||
[[Category: Miscellaneous Resources]] | [[Category: Miscellaneous Resources]] |
Revision as of 16:54, 3 November 2014
Contents
Getting Started with Archery
I just want to shoot!
- wield a nemesis crossbow
- wear a quiver
- put 1 bolt in the quiver
- be in the back row of your formation
- have somebody in the front row of your form, directly ahead of you, and in the same room
You will now shoot bolts from your nemesis crossbow, up to twice per round.
Arrowhelper script
See Arrowhelper.mm in Scripts to help reload your quiver.
How Archery Works
Who should use Archery?
Every cleric and mage should have an archery mode. The best thieves will have archery too. Warriors never use archery (despite having the archery skill.)
How do arrows (and bolts) work?
Bows use arrows. Crossbows use bolts. When you shoot an arrow (or bolt), it stays in your inventory. If the arrow was in a quiver, it gets moved to your inventory.
Why do I need a quiver?
If you have no quiver (or no arrows/bolts in your quiver), you will only shoot once per round. You need a quiver with arrows/bolts to shoot twice per round. Bows that magically create arrows, such as the nemesis crossbow or valentines day quest bow, still need a quiver containing one arrow (or bolt) to shoot twice per round.
What's reloading and why do I need to do it?
As you shoot twice per round, arrows (or bolts) are moved from your quiver into your inventory. When your quiver is empty, you only shoot once per round. See Arrowhelper Script to help you reload.
What if I only have a few arrows?
If you have less than four arrows (or bolts) total in your inventory + quiver, you will often receive the message "You find no projectiles to use." and get zero attacks that round.
What if I'm blind?
Unlike melee weapons, you always get zero attacks with a bow when blind. When blind, you receive this message: "Cannot see your weapon to load it".
What's the ARCHERY skill?
Warrior skill. You need it. Help ARCHERY. This skill provides a massive bonus to hitroll for all missile attacks. If you're not a warrior, you can practice at the multiclass warrior trainer on Bloodstone island.
Archery Damage
What's the formula for archery damage?
Arrow Average Damage * Bow Multiplier * Archery Proficiency * Hit Rate
Arrow Average Damage
Object: an arrow of bone [arrow bone] Item Type: MISSILE Effects: NoBits Equipable Location(s): TAKE Weight: 1 Value: 532 Level Restriction: 26 The object appears to be in perfect pristine condition. Days Left: Infinity Damage Dice of 5d8 Affects: +2 to DAMROLL
Bone arrow has an average damage of
Bow Multiplier
Object: Maleficence, the bow of the wicked [maleficence bow wicked] Item Type: FIRE WEAPON Effects: INVISIBLE BLESS ANTI-GOOD ANTI-NEUTRAL NO-DONATE NO-SACRIFICE NO-DROP NO-AUCTION Equipable Location(s): TAKE WIELD Weight: 15 Value: 1 Level Restriction: 30 The object appears to be in perfect pristine condition. Days Left: 185 Class Restrictions: TWO_HANDED Damage Dice of 9d4 and modifies missile damage by 3.0 Affects: +30 to MANA +3 to HITROLL Skill/Spell Modifiers: +5% to archery (proficiency) +3% to Shockwave (proficiency)
Breaking it down:
-
modifies missile damage by 3.0
means the bow multiplier is 3.0. Arrow damage is multiplied by 3.0. -
Damage Dice of 9d4
means the bow functions as a 9d4 melee weapon when you aren't in the back row with a formie infront of you. 9d4 has no bearing whatsoever on the archery damage.
Archery Proficiency
Archery proficiency refers to any item with:
Skill/Spell Modifiers: +5% to archery (proficiency)
If you have multiple items, sum the proficiencies to get your total. Every 1% proficiency is a 1% increase in total archery damage.
Hit Rate
Just like melee weapons, you arrows can miss and do zero damage. You receive the "Your arrow misses" message. To avoid missing, increase your hitroll. Archery uses the hitroll on your "Score S" to determine if you hit or not. No amount of hitroll is too much - top bow modes usually run 60+ hitroll. Hitroll from all sources affects archery: your eq, the BLESS spell and the target's ac.
Always blind large mobs so you hit more. A blind mob is worth +40 hitroll. Faerie fire is worth +15 hitroll.
Archery success affects hit rate:
Skill/Spell Modifiers: +10% to archery (success)
We're not sure exactly how archery success stacks up, but it should be treated as a hitroll bonus.
Which stats have no effect on archery damage?
- The bow
Damage Dice of 9d4
has no effect on archery damage. This is for when the bow is treated as a melee weapon, eg if you are unformed. - Damroll from any equipment, including the bow. Only damroll on the arrow itself affects archery. Bone arrow is +2dr, this affects archery. Your bow has +10dr? It won't affect archery. You wearing a nemesis ring with +6dr? Won't affect archery.
Example Archery Mode
Say you're using:
- a quiver full of bone arrows. Each arrow has average damage 24.5
- a Maleficence bow, multiplier 3.0
- 2x slate wristguards, each giving +10% archery proficiency and success. Total +20% success, +20% prof
Then your average damage per arrow hit is:
So you'll do an average of 88.2 damage per hit. How often you miss is determined by your hitroll, and the +20% archery success will help too. (Archery proficiency affects damage, success affects hit rate.)
Bows
- starter bow: pallens bow (!T !W)
- neut align: arcus
- evil align: mal
- good align: fid
Arrows
- wittermark
- black arrow from caverns
- black metal arrow from fgs
- bone
- fletching
Crossbows
- nemesis
- lyr
Quarrels
- dummy quarrel
- lyr quarrel
Quivers
- lunar quiver
- a quiver crafted of electrum - Lev(26) Loc(about) nodrop no-auction hr(4) Cond(pristine - Infinity Days)
- fgs quiver
Archery Eq
Hitroll, mana, archery proficiencies.
- a sparkling emerald gemstone - Lev(27) Loc(light) AE nodrop mana(47) hr(4) Cond(pristine - 185 Days) - mystical on green dragon
- a dead rat carcass - Lev(15) Loc(light) nodrop no-auction mana(18) hr(3) Cond(pristine - 185 Days) - pirate ship on swashbucklers
- taurus eye - Thanos on shadow dragon
- a pair of masterfully woven mittens of green and red wool - Lev(20) Loc(hands) nostore mana(20) hr(4) Cond(scratched - 90 Days) - Shadmire on Samrah
- serpent armband 4hr/45mana - tharhalas / fgs master mage ???
- a dark ebony spinneret - Lev(24) Loc(hold) AG nodrop hr(8) SKL/SPL: Poison (proficiency +3%) Poison (susceptibility -5%) Cond(pristine - 185 Days) - E'urdin
- a black onyx tiara - Lev(24) Loc(head) AC-ap(1) AG nodrop mana(46) hr(4) SKL/SPL: archery (success +9%) bash (susceptibility +7%) Cond(pristine - Infinity Days) - Thanos on Widow Queen
- a slate wristguard - Lev(25) Loc(wrist) AC-ap(2) noegg nodrop fragile no-auction mana(30) hr(3) SKL/SPL: archery (proficiency success +10%) Cond(pristine - 365 Days) - Elnissa shop
Advanced
Underwater Archery
- hip quiver from reef - TBD id it, and walkthrough on how to get it
- yew spears from underocean, they det in 24 hours but are the strongest weapons in the game - TBD id a yew spear
- relic on leviathan in lattyrna - TBD id the relic and weapon
- relic on naiad princess or something in ryvaera - TBD id the relic and weapon
Operating with very few arrows
TBD - chart showing where arrows are shot from with quiver TBD - guide on "how to use specialty arrows properly". Eg if you have only 2 undeath arrows, how do you maximize chances of plaguing Count Van'Kyln?