Difference between revisions of "Shadmire"
From Heretical Apocalypse
Line 21: | Line 21: | ||
- Kill 30 of "a mutated humanoid" | - Kill 30 of "a mutated humanoid" | ||
Visit Samrah | Visit Samrah | ||
− | - From "A Stone Platform Within the Warren" | + | - From "A Stone Platform Within the Warren" 7e,s,d,w,all n through hidden exit |
Note: these next 3 load in the above ground area. | Note: these next 3 load in the above ground area. |
Latest revision as of 22:42, 18 September 2019
Shadmire | |
---|---|
Zone Number: | {{{Number}}} |
Designer: | Mhordamis |
Rooms: | 127 |
Re-Pop Time: | 45 mins |
Exploration | |
Designer: | {{{Exploration Designer}}} |
XP: | {{{Exploration XP}}} |
Suggested Level: | {{{Exploration Level}}} |
Exploration Time: | {{{Exploration Time}}} |
Explore Walkthrough[edit]
Exploration designer: Zuasha Max XP: 4,000,000 Suggested Level:
Clear out the talisars -from ent w,all n,2w,all n,w,all n,d to "A Stone Platform Within the Warren" - Kill 10 of "A Talisar" Get revenge on Lechteghangian and those like him - From "A Stone Platform Within the Warren" there are 6 lower rooms in this area where the Lech's load - Kill 30 of "a mutated humanoid" Visit Samrah - From "A Stone Platform Within the Warren" 7e,s,d,w,all n through hidden exit
Note: these next 3 load in the above ground area.
Run the tree spirits out of the forest - kill 15 of "A tree spirit" Rid the forest of bears - kill 10 of "A great bear " Get rid of the abominations - kill 8 of "a mutated forest abomination"
Equipment[edit]
Additional Notes[edit]
An elderly woman says to you,
'If you will sit here a moment, I will tell you of the legend of Shadmire. Years ago, around the time I was born, Samrah the golden dragon decided to make its lair in Shadmire.' At the time, Shadmire was only a section of the wilderness which adventurers from across the realm would visit in an attempt to gain some glory or fame. Dark, evil monsters once dwelled in Shadmire, which is why it was so important for the fortune-seeking knight or lord to visit and slay some creatures. But after Samrah built its lair, the monsters all fled to it and the knights and lords of the realm stopped coming for fear of the dragon and the enormous mass of united creatures. The game of the wilderness - foxes, rats, raccoons, rabbits and the like - all retreated and went into other sections of the woodlands. But, as if you haven't noticed by now, bears still populate the area for some reason which I don't understand. Maybe it's for the privacy, or something.'