Difference between revisions of "The Dark Escarpment"

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(Walkthrough)
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   Go all n,2e,2n to 'A Foyer Lined with Murals'
 
   Go all n,2e,2n to 'A Foyer Lined with Murals'
 
   The wind mobs to the west can load elemental stones
 
   The wind mobs to the west can load elemental stones
   When you unlock the east door
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   When you unlock the east door two of  'A mural golem' load and attack, blocking mobs
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    A mural golem - is evil. Strong against: GOOD
 
    
 
    
   Lure aur..mob out and sr ar the door so he is trapped between shield rooms (Note: you cant use traps on this mob)
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   Lure Auranimus out and sr's so he is trapped between shield rooms (Note: you cant use traps on this mob) Kill him and loot
  -Kill him and loot robe, 40mn 10hp 3x prot from good body
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   Auranimus, the chief of the Saultancas - is prime evil itself. Strong against: GOOD
   -Fire elemental at the bonfire in aur's area also loads a elemental stone, get it after killing aur or before luring him out :)
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 +
  Fire elemental at the bonfire in aur's area also loads a elemental stone, get it after killing aur or before luring him out :)
  
 
HOW TO MAKE THE CROWN OF PROXIMATION
 
HOW TO MAKE THE CROWN OF PROXIMATION

Revision as of 19:35, 8 October 2016

Notes

 -should combine the crown and explore notes above so you dont have to run zone twice (I'll do this later, but the following notes should get the explore in the interim)
 -when killing zagamites you wont have a light on. explicitly use "get all corpse" to get the dagger and flask components
 -
 -the chained slaves objective is west from room that has east door to Aur, then all up to 3x3 area at top of ups - kill everything up there and you'll get it
 -the altar objective: in the lake area, go to northwest corner, then go 1e, then hidden north, then all west, then all south to first turn in path and go south (hidden) into altar instead of following turn in path.


Walkthrough

 From @ go u, 4w,n, remove your light, wander the area north of here killing Zagamites for 'venomous oil'
   An Oily Black Tunnel will catch on fire if you have a light on.
   Zagamites can be found around this area, they load Zagamite dagger(6d4 5/4 proc) and venomous oil(component for Crown)
 From @ go u,6w,2s,2e, This is a 3x3 (9rooms) area, each room has a mound, look in all 9 mounds until you find 
   the finger bone(key) and a klastakor rib bone(component for Crown)
 
 Head all west out of 'A Wide Place in the Tunnel', n, open door west, then all west to the locked door
   Unlock/open door, kill Tastaniumus, the Tunnelmaster for 'a stone key with spiral teeth'
   Consider: Evil exudes from Tastaniumus, the Tunnelmaster's body. Strong against: GOOD
 Go all e,2n, remove light, n,2w,n,u to 'At the Top of a Wide Stairway' unlock/open door e, all e through door into a 2x3 area, Kill Keros
  Keros's storage objective is behind eastern door in the 2x3 Keros area 
 
 From 'At the Top of a Wide Stairway'  go e, all s, e,2s,open door e, 2e, n, get powder bin(component for Crown)
 Go s, 3w, 2n, 5e, s until you find the mage with the stone key, kill it (sometimes it wanders out of this area)
 Go all n,2e,2n to 'A Foyer Lined with Murals'
 The wind mobs to the west can load elemental stones
 When you unlock the east door two of  'A mural golem' load and attack, blocking mobs 
   A mural golem - is evil. Strong against: GOOD
 
 Lure Auranimus out and sr's so he is trapped between shield rooms (Note: you cant use traps on this mob) Kill him and loot
 Auranimus, the chief of the Saultancas - is prime evil itself. Strong against: GOOD
 
 Fire elemental at the bonfire in aur's area also loads a elemental stone, get it after killing aur or before luring him out :)

HOW TO MAKE THE CROWN OF PROXIMATION

 -Components required; klastor rib;blue powder;4x coral;tar;amber globe;stained note
 
 -Go to mound nearby the finger bone key and find the mound containing 'a klastakor rib bone'
 -Go upto where keros was and take the hallway all south then east again only this time taking the 1st hallway south
 -Then head south and take the 1st door on the east and head to the ne corner of this room and 'get powder bin'
 -Return to bottom of stairwell and walk all n then east till you can go north, get the ball of tar on the ground and remove curse it
 -Head north until you are in a room 'Atop the Dark Knoll', get key ruins
 -Wander the lake and find 4 'a small piece of coral' and 1 'a glowing globe of amber' they will be on the ground or picked up by mobs
 -Now return to 'Atop the Dark Knoll' and walk all e all u then e till you can go south unl door s and relock it once your in
 -Now walk s,w,d open chest get all chest, the note is the final component for the crown
 -Now find purgineus or whatever the guys name is, he is in the 2x2+1 room area
 -Type 'offer' with all the crown components in your inventory, and he will take the items automatically
 -You used to be able to charm him, but now you can't. Dispel the bugger, then kill him. Loot crown

Equipment

 a zagamite dagger - Lev(17) Loc(wield) DAG BSER 6d4 AG AN hr(5) dr(3) procs
 a shield of petrified wood - Lev(14) Loc(shield) NoBits armor(-14) mv(0)
 Tastaniumus, the Tunnelmaster 
   - the tunnelmaster's whip - Lev(20) Loc(wield) 4d6 AG str(3) hr(4)
   - a scroll of green cloth - Lev(0) Loc(hold) Spells: Charm Person
 Keros - is good. Weak against: HOLY Strong against: EVIL POISON
   - the belt of unremitting goodness - Lev(23) Loc(waist) AE AN mana(30) wis(3)regen  prot from evil lvl 30
 A mural golem - is evil. Strong against: GOOD
 Auranimus, the chief of the Saultancas - is prime evil itself. Strong against: GOOD
   the robe of the high saultancas - Lev(26) Loc(body) AG AN   mana(39) hps(3)

Purgineus the Reclusive is evil. Strong against: GOOD