Zuldahun's Glacial Cathedral

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Directions: There are only a few rooms of LPK, but they are important. First of all find the adventurer. Kill him for the onyx gem (key). Now find the Bear Pit, it has polar bears in it and there is one hidden exit in the Pit rooms which will lead you to the Mother Polar Bear. Kill her for the Hind Legs. (key).

NPK AREA

NPK is just round the corner! Adventurer and Polar Bear are in a sort of cul-de-sac so go the other way. The room just before you get to NPK will be very important at first (get a mage to SR it). The next few rooms are CRAMPED and they are also NONMAGIC as well. At the end of this there is a trapdoor going down. Guarding this are two blockers, ice warriors. They both have permanent ice-shields. One of these loads the key going down. Ice them, get key and go down once.

Follow the path until you get to a three-way intersection. SOUTH : Lava EAST : Ice Maze WEST: Tortured Barrens

Go west first as this is the area that does least damage. You now need to find a character called Galgazun. He’s a mummy! Kill him for eq and Arcane Wrappings (Key) South from the intersection is next, and you are looking for a firedemon now. now. The mob is hidden and you will have to look at it to see which one has loaded the key. Kill it for the key (Winged Demon’s Horn) and whatever eq there is. Should load a BSer with an EVIL-proc.

Last is East, the Ice Maze. Go alone to intersection, then all east, all south. (The exits will say “None”. The key here is the Icicle. It lies on the ground. When you have it, go back to the form! Now you have all the keys to the cathedral! Go round one of the three paths (best to take the west one) to the cathedral door itself. There will be two zombie blockers there. Ice these. Go in!

Find the preacher. You don’t have to kill him! Find the room, and search in it. Get the key and pick the trapdoor down. Kill the golem that awaits you. Go e, s until you get to a wall. Kill this. There is some minor eq in the mobs you encounter. Search till it opens. The west wall should open. Search in the next room, go S, search, and south is Zuldahun.

Comments anonymous on 2005.08.21 - 23:04:37 heh, actually, running this zone is easier for casters; only way ive ever been able to kill the blockers is with mal…

Anonymous on 2005.08.06 - 21:28:19 Can someone please post a list of eq that loads in the zone, maybe with stats ? Thanks a lot for your time.

Vascha on 2005.07.10 - 16:18:28 Do not forget to mention that the 2 blocker mobs are in a !magic room.. so running this zone is not any fun for casters.

Anothe on 2005.06.05 - 01:52:24 the 2 blocker mobs that guard the down dont load key, the key for down is off mother-bear